Archive for +=TP=+ teamplay.myfreeforum.org +=TP=+ +=TP=+ Welcome to the Teamplay Clan forum pages +=TP=+
 


       +=TP=+ teamplay.myfreeforum.org +=TP=+ Forum Index -> BATTLEFIELD 2142
+=TP=+ me321

idea for a 16-32 and a 64player conqeust clan battle

maybe when doing a 16-32 player clan battle we could make 3-6 squads with each a different purpose like
1 squad are all flag defenders
2 squads are flag captures
1 squad all with transport vehicles
1 squad with attach vehicle's ( like : tanks walkers and that apche kinda plane..... so no APC and stuff )
and last but not least one squad who tries to spot enemys ( they will only be like snipers on sneaky places so they can spot safely )
and if one gets killed he can get transported back from one of the transport squad

or we can make 6 squads with in each squad
-2 assault ( attack ( both with def..... )
-1 assault ( medic )
-1 engi ( against vehicles )
-1 supporter ( with that automatic rifle attack system and the ion shield )
-1 supporter ( with shotgun and the ion shield and the attack system )
and those then 1-6 squads ( THEY KEEP TOGETHER )
and so we can take this tactic
-2 defending
-2 attacking
-1 spotting
-1 multifuncional

BTW. this tactic was a 64player (clan)battle

this is able for all our (clan)battles==>
we get each squad a own teamspeak channel so they can speak with eachother
then all the teamleaders and the commander on a apart own channel
and then it will be able that the teamleaders can give the're squads orders on VOIP. so it does not disturb anyone

hope ya'll like it Very Happy Very Happy Very Happy
sorry for my bad english

Btw feel free to answer or make it better Very Happy....
+=TP=+ me321

tactics

i'll try to make more Razz
+=TP=+ me321

verdun 16 vs 16 clan battle

we can also make 3 squads of 5 in a 16v 16 player game
with this orginasation

Commander
the commander with only be here for spotting and now and then a orb strike on big enemy groups. and best is to be recon
and must be able to snipe in case an enemy gets in our base.

sq1. defend / attack sq. ( the multi squad )
2x medic ( defil..... , voss L-ar and rocket add-on )
2x assault (defil..... , voss L-ar and shotgun add-on
1x support ( sentry droid & ion )

sq2. attack sq.
2x tank ( both full of soldiers )
1x APC ( must transport every soldier to everywhere ( in emergencies )

sq3. defend sq.
2x support ( with auto rifle , ion shield and the sentry gun )
2x support ( shotgun , ion shield and the sentry gun )
1x medic

this is a possible combi for every map only not for camp gibr.. because it does not have any armored tanks.

but it is an possible tactic for the map
-verdun

because it's a big map and has a tank chopper and everything needed and it's handy because it big long open grounds so that's handy for enemy spotting and it's a lot easier to transport or attack and if the multi sq. defends together with the defend sq. they can make a kinda line of defending soldiers and if they c an enemy they will be able to kill / report and retreat.

the tanks are able to go through the sideline of the map where they would not fastly get spotted and so will be able to sneak in the enemy head base and have 3 objectives =
- destroy all enemies there
- destroy there vehicles
- kill go to the closest enemy outpost and kill every enemy on the're way

and when they get at the outpost they capture it and let the apc get people to get to a forther attack

APC only get's peeps from Sq1. ( multi )
and then Sq3. goes slowly forward TOGETHER until they reach enemy outpost and capture and defend it

then the APC ( with sq1. ) goes to another enemy outpost and captures it .

then the Sq2. tanks go slowly closer to enemy head base and try to not let any enemy trough.
then Sq1. en Sq3. fastly capture the last outposts then every1 except commander goes to the tank and they make a big group from now on every squad has to work together.
if some1 dies revive him as fast as possible and than slowly keep at enemy base killing until tickets of enemy ran out.
or they get one of the outpost back then Sq1. get's in the APC and as fast as possible they go to the captured outpost and capture it back..
and then Sq1. leaves the APC and the APC get's back to the group and then Sq1 will scan area for enemies if then another outpost gets captures Sq3. enters the APC and they rush to the captured outpost and capture it back. then the APC brings both Squads back and then we can keep doing it that way with Sq1. and Sq3. the whole time until we win

this was a very long tactic and i spend 30-45min making it so u better like it Razz

but answers are welcome and this still is at the poll
plz say what u think of it Very Happy it will make me very happy
or sad Crying or Very sad
+=TP=+ Spanky

i like it but i think on the defense team there shud be a support with a sentry bot. just to pin down the enemy
+=TP=+ me321

yea i forgot to put it trough but i will edit it to the good one
but the sentry should be unlocked by almost every supporter in the game
so i geuss the peeps who have it will take it automatic because it's a handy device for defending
+=TP=+ me321

and yet another tactic

dam my i was buzzy tiping a great tactic bud my freaken cousin deleted it because he wanted to lie on the laptop
Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad

so i will retype it
but then in a shorter version.

this looks like my last tactic but then for Minsk

and again we make 3 squads of 5 people

sq1. ( multi squad )
2x medic ( goblin driver seats )
2x assault gunner ( gobline gunner seats
1x engineer ( an own goblin

sq2. defenders
4x support ( rifle , ion shield , sentry gun )
1x medic ( for healing of the supporters ( in an APC for supporter transport )

sq3. attackers
2x assault gunner ( tank gunner seats )
2x medic ( tank driver seat )
1x engi ( own goblin for fast transport to both tanks )

first sq1. and sq3. go to the closest outpost and kill and capture the outpost

after that sq2. get's to the outpost and defend it they have to place sentry gunns for a kinda defending penalty

and u'll have to do that to each outpost

greetz me(321)
+=TP=+wombat8

This is very good, but even though there's 130 members in the clan only about 10-15 of them turn up to training so it'll bedifficult to get enough members to a 32 or 64 clan match, my clan could contribute a few but only about 2 or 3, it all helps.
+=TP=+ me321

i don't think we need more players and certantly not from another clan else it's not a real clan teamwork

       +=TP=+ teamplay.myfreeforum.org +=TP=+ Forum Index -> BATTLEFIELD 2142
Page 1 of 1
Create your own free forum | Buy a domain to use with your forum