+=TP=+Deadly_Dave(admin)
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1.4 patchok guys the 1.4 patch is now out as last
info from total bf2 site.
After months of waiting and two public beta releases, the final version of the Battlefield 2 v1.4 patch is out today! Check below for the changelog:
Gameplay Tweaks:
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
Bug Fixes:
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
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+=TP=+Sire_eriS
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whats peoples thoughts on the changes?
(ibe not played it yet so cannt say anything).
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+=TP=+ Convilement
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not played it, yet i still think it'll be rubbish
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+=TP=+Sire_eriS
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its a bit of a grenade fest on the infantry only maps but seems to be better from my point of view.
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+=TP=+Disturbed1
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We had a good few games lastnight,scores topping 100+ each round,even Dave pulling out some fancy scores in infantry mode,and you can sprint like for 3 times aslong as normal.
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+=TP=+Deadly_Dave(admin)
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expert medic 41 kills 6 deaths not bad i think
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+=TP=+ Convilement
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im getting it NOW :>
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