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+=TP=+Deadly_Dave(admin)

1.4 patch

ok guys the 1.4 patch is now out as last Very Happy Very Happy

info from total bf2 site.



After months of waiting and two public beta releases, the final version of the Battlefield 2 v1.4 patch is out today! Check below for the changelog:

Gameplay Tweaks:
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

Bug Fixes:
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
+=TP=+Sire_eriS

whats peoples thoughts on the changes?
(ibe not played it yet so cannt say anything).
+=TP=+ Convilement

not played it, yet i still think it'll be rubbish
+=TP=+Sire_eriS

its a bit of a grenade fest on the infantry only maps but seems to be better from my point of view.
+=TP=+Disturbed1

We had a good few games lastnight,scores topping 100+ each round,even Dave pulling out some fancy scores in infantry mode,and you can sprint like for 3 times aslong as normal.
+=TP=+Deadly_Dave(admin)

expert medic 41 kills 6 deaths not bad i think Very Happy
+=TP=+ Convilement

im getting it NOW :>

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